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18 Diamond 3Build: 1997/1998, Pieces: 101, Steps 13+4 |
New angling technique Technique: As usual, I stumbled upon the technique by accident, when experimenting. It isn't particularly useful for angling wings, but perfect for this type of stanchion, that I'd seen used as wings in official models. But unlike those, this were angled! |
More gear/rudder combinations... Gear: Continuing the idea from the last model, I added wings to act as both vertical rudder and "feet." The rest of the ship had to be pretty large to mach solid base needed for the angling technique and span of the stanchions, so I added a huge engine and a wing configuration inspired by the 13 Diamond2. Originally I had some consideration if the stanchions should point forward, but because the model is so light (101 parts) and most of these were placed in the rear, it wasn't necessary for the balance, so I let them point backwards, as it raised the dynamic of the model greatly by opposing the general direction of the wings and defying gravity by seemingly unbalancing the model. |
Perfection at last... Argh! So all in all I'm extremely pleased with how this model turned out, as I've managed to avoid the triangular look, even though it's the overall shape due to the different direction and levels of the wings, and I think I've managed to strike the perfect balance between the opposite directions, opposition of slenderness and mass, without loosing coherence. And what I especially like is the way the rear part and cockpit canopy seem to almost disappear just before the baroque expansion of the nose. But perfection is also a kind of dead end, because where do you advance from there? So although I would make another model in this style, it was time to move on to something new... |