Interiour, landing gear and hatch

Gear-folding1.jpg (462457 byte)Landing gear in flight mode

Landing gear: The jagged claw-style wings were one of the old style details, that I wouldn't have repeated if I had started on the craft half a year later: because of the studded finish (or unfinish).

Actually I probably wouldn't have made the craft at all because it isn't possible to cover all the studs on the body with tiles without ruining the lines of the craft: The stern is already too thin compared to the cabin: adding a layer of tiles on the top and bottom would just emphasize this problem.

Anyways, the wingtip landing gear is also an old concept I've been using on and off since 23 Myg2 in 2002.

Gear-folding2.jpg (463016 byte)Landing gear down

Wingtip landing gear: The good thing about external landing gear is the fact that you don't have to make room for it inside, which often results in pretty bulky looking crafts.

With wingtip landing gear, you can keep the slim and elegant style, and have an extra excuse to put wings on your spacecraft: They do look pretty cool, don't they? ;-)

Sun retuned to screw up the lighting again. Notice the engines placed in VTOL-position

67-landed-0700-low.jpg (319048 byte)The hatch is open and the ladder is down.

67-landed-0600-low.jpg (223500 byte)The best rear shot of the engines I have at the moment: made to follow the shape of the cabin

67-landed-0200-extrahigh.jpg (367655 byte)

67-landed-0900-hatch.jpg (388824 byte)Hatch and ladder

67-cockpit.jpg (396943 byte)Cockpit lid off

67-cabin-0700.jpg (329589 byte)Cabin, lid off. There's space for 24 Vikings on the benches along the sides.
I'd hoped on placing a mortar inside the cabin, just in front of the cockpit, firing through a big round hole in the ceiling, but it would've weakened the craft considerably, and it wouldn't have been possible to make it large enough anyways.

67-cabin-fig.jpg (304373 byte)Room for tall helmets (no, the Vikings didn't have horns).

Shields or windows? Originally I wanted the 4x4 dish/shields along the upper sides to be round trans-red windows, hence the open framed structure they're attached to. 
However, since I only got one in that colour, and since it isn't possible to buy them in neither sufficient quantity nor quality (all the ones on Bricklink are used). When I was lucky enough to lay my hands on a load of dark grey ones, I decided to use that colour for the cabin and left the framed structure behind as a relict of the old plan. I'll probably change it into a more solid structure before the craft goes to the next exhibition: it should help a bit on the slightly hanging nose.

67-cabin-0000.jpg (1804780 byte)Cabin and cockpit seen from the front. The gaps along the bottom are the drawback of the thin 2 plate thick bottom.

67-hatchopening.jpg (470751 byte)3 step opening of the hatch: First it has to be lifted up to be released from the black clip holding it in place. Secondly, the lower part of the ladder needs to be folded back to pass through the hatch.
The final step is straightening the ladder out to get close enough to the ground.

67-hatch-fig.jpg (380311 byte)Ready for boarding or deployment.
Extraction and deployment are always dangerous situations:  deploying 24 troopers via ladder like here, takes a little too much time. But at least there's plenty of suppressive fire available, and the wings give a bit of cover

Go to: 67 Longship, Engine and guns, Interiour, landing gear & hatch

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